ASL Scenario Module Yanks- Rising Sun
Title: April Daze
Date: 5 April 1945
Location: Okinawa Japan
Boards: North Board 18 Hexrow R West Hexrow R-GG Played
South Board 58 Hexrow GG West Hexrow GG- R Played
Situation: U S Army Elements ( Moving Sourth) were ordered to attack Kakazu West Ridge, with a flanking column moving thru a ravine.
To deal with any resistance, U S Commanders had stockpiled Infantry and Armor Reinforcements to be at the Ready.
Balance:
Victory: Whoever controls all Pillboxes at Game End Wins
Japanese Player setup First and Move First
TURNS 1 2 3 4 5 6
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Elements of IJA ELR 4 SAN 4 Setup Board 18 On or South of the Level One/Level Two Hills
447 First Line Squad x 2 Crew x 5 HMG x 2 MMG ART 75 Gun / * 70mm Type 92 INF Gun
Fortifications: 1-5-7 Pillbox 1-3-5 Pillbox x 2 1-4-6 Cave x 3 AT Ditch x 2
Board 18 Counterattack Group setup in DRY Gully Hexes X8 to R5 447 x 5 9-0 Leader DC Crew MMG HA GO Light Tank x 2
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Board 58 IJA Setup on Level One Level Two Level Three Hill Hexes
Crew x 7 MMG x 3 LMG x 2 81 Mortar 47L AT Gun Year 38 ART 75 10-2 Leader
Fortifications 1-5-7 Pillbox Cave 1-4-6 x 5 1-3-5 Pillbox
Wire x 3 Trench
Additional Elements: 448 x 2 447 x 4 ? concealment Counter x 6
Counterattack Group Setup East of Board 58 Crossroad Hex Y1-Y2 447 x 5 9-1 Crew MMG HA GO Light Tank x 3
Japanese may setup Level 0 On North of Hexes DD5-EE5- FF4
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U S Army Lead Elements ELR 4 SAN 4 Setup Board 58 North of GG5- Y10 Road on Board 58
Elite 667 x 12 Leaders 9-2 8-1 7-0 HMG .50 cal Bazooka 45 DC x 2 Flamethrower ? concealment Counter x 6
2nd Column Setup in DRY Gully Hexes Board 58 T6-U10 667 x 6 9-2 9-1 8-1 MMG x 2 DC Flamethrower Bazooka 45
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Board 18 U S Army Setup Road Hexes Y1 to CC4
666 First Line x 6 9-1 8-1 HMG MMG x 2 Crew 37LLAT Gun M4 Sherman 75 AF 8
Rein Enter Turn One Board 18 North
667 666 x 6 9-1 8-1 x 2 MMG x 2 Bazooka 45 DC M4 Sherman MA 75 AF 8
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Aftermath: Japanese Troops on Kakazu West concealed in Pillboxes, Caves, Ravines Opened fire at point blank range; U S Reinforcements
moving up to Kakazu West were stopped at Cactus Ridge by Japanese Counterattacks. The fight became a bloody pitched battle. U S Commander stunned by the bloody ordeal reassessed the situation.
SSR: 1 EC are moderate with no wind at start
2. Terrain in area described as Brushy , Wooded. PTO Terrain is not in effect
3. Japanese Tanks are exempt for Dry Gully Hex Bog Check
4 Gully Hexes Are Dry
Replay Okinawa 5 April 1945 Kakazu West Ridge
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Replay Okinawa 5 April 1945 Kakazu West Ridge
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Re: Replay Okinawa 5 April 1945 Kakazu West Ridge
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Re: Replay Okinawa 5 April 1945 Kakazu West Ridge
Board 18 North Board
Board 58 South Board
Board 58 South Board
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Re: Replay Okinawa 5 April 1945 Kakazu West Ridge
Correction:
1. Situation: U S Army Elements Moving South NOT SOURTH
2. IJA Order of Battle Board 58 Additional elements Setup South of DD-5 FF4 HEXES NOT North of DD5 FF4 Hexes
NOTE: Caves setup HIP regardless of Terrain , Cave LOS is at the Lower Level Hill that Cave is lplaced
EX Cave Setup at Level Two Level One Hill =Crest Line, that cave LOS is at Level One
1. Situation: U S Army Elements Moving South NOT SOURTH
2. IJA Order of Battle Board 58 Additional elements Setup South of DD-5 FF4 HEXES NOT North of DD5 FF4 Hexes
NOTE: Caves setup HIP regardless of Terrain , Cave LOS is at the Lower Level Hill that Cave is lplaced
EX Cave Setup at Level Two Level One Hill =Crest Line, that cave LOS is at Level One
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Re: Replay Okinawa 5 April 1945 Kakazu West Ridge
Note: Mortars and Guns can fire from Caves, at target s in the Cave Forward Covered Arc.
ie: Gun or Mortar would NOT have to be moved outside of the Cave to Fire
2. Enter and exit of a Cave thru the Covered Arc 1 MP
ie: Gun or Mortar would NOT have to be moved outside of the Cave to Fire
2. Enter and exit of a Cave thru the Covered Arc 1 MP
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Re: Replay Okinawa 5 April 1945 Kakazu West Ridge
U S O/B Board 18 Turn One Rein : Add 9-2 Leader/667 x 2 Elite Squads/ Flame Thrower x 2/ DC x 2
667 are Combat Engineers Smoke Exponent 5
667 are Combat Engineers Smoke Exponent 5